The rulebook FAQ is up, having a quick read through it now and one thing jumps out at me straight away - GW have gotten rid of the wound allocation shenenigans with regards to units of characters, you now have to resolve the look out sir! against the model in the unit closest to the character. No more bouncing wounds around the unit.
Flying MCs lose hard to hit. Makes sense and everyone has been playing this way anyway.
Zooming flyers moving at cruising speed move between 18.1 and 36 inches. again the only sensible way to play it.
Paladins, Wolf Guard, Nobs and Crisis Shas'vre are only characters when leading a squad. Big hit there to wound allocation as well.
Weapons that hit automatically still do so even if fired as a snap shot.
Death rays cannot hit fliers. big hit to the necron flyer wing.
Ignores armour saves means exactly that, boneswords, Tycho and Straken get a boost.
No overflow of wounds to the squad if you crush a character in close combat.
Fliers move at the exact speed in inches they did in the previous turn if they suffer from locked velocity.
Aegis Lines must be deployed as a continuous chain.
IG FAQ
Grav chute insertion has been fixed to work in the movement phase.
Commissars will no longer shoot Calgar, only the highest Ld IG model.
Leman Russ' are heavy vehicles. Very slow now. The Ordance rules will override the rules for firing weapons while counting as stationary so I don't see too much of a benefit from this.
Allied ICs cannot use their Ld to pass an order, or gain any benefit from it.
Overall it makes sense, I haven't read through any of the others yet, but it looks promising.
Men and women of the Imperial Guard, you have been chosen to participate in a glorious mission for the Immortal Emperor...
Friday, 7 September 2012
Tuesday, 29 May 2012
Monday, 21 May 2012
Raptors Army Complete - For Now

Friday, 23 March 2012
Raptors Drop Pod
As part of the Heresy Online Army Painting Challenge I have decided to do a Raptors Space Marine Army.
First up, for my March entry is a Drop Pod.
First up, for my March entry is a Drop Pod.
Wednesday, 22 February 2012
K-Con 2012 - Game 2
On to game 2, having (barely) beaten Jan in my first game I was up against Barry Hickey and his Space Wolves in a Dawn of War/Annihilation game.
Sunday, 12 February 2012
K-Con 2012 - Game 1

My first battle was against the current best player in Ireland - Jan Karnowski, and his Orks.
Now I would just like to preface this, and the other battle reports I'll be writing shortly, by saying that I forgot to take notes or photos, and when I did get back home late last night I went out on the town for a 'few' drinks. So please excuse any errors.
Friday, 10 February 2012
Forge World Updates!

I decided to check my e-mails and got the Forge World newsletter and saw that they have produced an update for the D-99 list in IA 4. A very characterful list that was however showing its age.
Saturday, 28 January 2012
Raptors Predator Destructor

Now this is the part where things get interesting. I could paint the models to a quick 3 colour minimum and get in some practice games or I could go to town on the models and do a really good job and no doubt get my arse handed to me by all and sundry. Guess which I've picked...
Sunday, 15 January 2012
K-Con 1000pt Highlander list - Part 2
Thursday, 12 January 2012
K-Con 1000pt Highlander list

Sunday, 8 January 2012
PIP - Enclosed Medusa
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